Saturday, July 15, 2017

Recommended design-level books

I was recently asked which design books i would recommend. So here's design books that I've read and would personally recommend.
  1. Refactoring

Refactoring skills consist of these parts:
  1. Being able to spot code and design "smells". 
  2. Being able to systematically refactor smelly code to a better structure

Refactoring: Improving the Design of Existing Code

I use this site as a reference. When I do code reviews I send links to specific refactoring and code smells. 

2. Design Patterns

This book teaches the SOLID object-oriented design principles + design patterns. 

For example: 
1. The D in SOLID = Dependency-Inversion Principle
2. One design pattern is called the Observer Pattern. One thing this pattern used for is to invert dependencies. 

3. Making existing code unit testable

This book is basically about techniques to make existing code unit testable. The side effect of making code testable is that it has a good, loosely coupled design. 

Working Effectively with Legacy Code

4. Agile Principles, Patterns, and Practices

This book explains everything having to do with Agile. There are parts about the process, but more importantly it explains what we can apply as individual developers. Things like design principles (SOLID), patterns, refactoring, and test-driven development, and much more. 

Agile Principles, Patterns, and Practices in C# (there's a Java version too i think)

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